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Beta 18 Version 1.0Mods

Harvest Organs Post Mortem Mod

Organs are valuable, so why should we stop harvesting them because a person is dead? That doesn’t really stop us in real life. How often does one “donate” a heart while still alive, huh? The Harvest Organs Post Mortem...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Crash Landing Mod

The Crash Landing mod changes the game start. It adds a new event that drops different spaceship parts on the landing site from the sky. Pods with colonists, containers with resources, engines with flammable fuel and...

Beta 18 Beta 19 Version 1.0Mods

More Beds Cloth Mod

The MoreBedsCloth Mod adds a selection of beds with different colors. Beds of all sizes are now available in red, yellow, green, blue and purple variants. With this mod, beds now also require a certain amount of cloth...

Beta 18 Beta 19 Version 1.0Mods

Set-Up Camp Mod

The Set-Up Camp mod adds a new button to caravans that allows you to generate a small map without having to get ambushed or invade a rival faction. You can zoom in to this map and control your colonists any time. In t...

Beta 18 Beta 19 Version 1.0Mods

PowerSwitch Mod

The PowerSwitch mod adds additional functions to the existing power switch. You can upgrade your switches to make them motion detectors, enemy detectors and even work with a timer. No more running to turn on the turre...

Beta 18 Beta 19 Version 1.0Mods

Slave Outfits Mod

Do you have a bunch of slaves/prisoners just wearing the same clothes as your colonist? Did your inner slaver get triggered because you just can’t find a proper uniform mod? Give your beloved prisoners the...

Beta 18 Beta 19 Version 1.0Mods

Cupro’s Stones Mod

The Cupro’s Stones Mod adds 10 new types of stone and updates the stone graphics for more realism. The amount of stone types that appear on the map can be set in Options: Mod Settings Cupro’s Stones Mod...

Beta 18 Beta 19 Version 1.0Mods

Chemicals & Neutroamine Mod

Neutroamine is an item that combined with herbal medicine and cloth in a drug lab becomes the standard medicine. It can also be used to produce various drugs such as penoxycyline and Wake-up. As of Alpha 17, neutroam...

Beta 18 Beta 19 Version 1.0Mods

Avoid Friendly Fire Mod

The Avoid Friendly Fire Mod adds a new option to colonists that you can enable to force them to stop shooting if the projectile’s path could hit a friendly or neutral pawn (taking into account miss radius). Drafted...

Beta 18 Beta 19 Version 1.0Mods

Realistic Rooms Mod

The Realistic Rooms Mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. Realistic Rooms Mod features The minimal sizes by tiles are ada...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – The Third Age Mod

The Third Age Mod is part of the Lord of the Rims series, a project to bring one of our favorite film and book series, The Lord of the Rings, to RimWorld. Lord of the Rims – The Third Age Mod features The Third Age Mo...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – Dwarves Mod

The Lord of the Rims – Dwarves Mod adds dwarves from The Lord of the Rings universe into RimWorld. Lord of the Rims – Dwarves features Playable Dwarven race. Starter Dwarven scenario. Three Dwarven...