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Alpha 17 Beta 18 Version 1.0Mods

Medical Tab Mod

The Medical Tab Mod adds a comprehensive medical overview tab, showing your colonists’ health at a glance. Medical Tab Mod features Shows vital medical statistics for Colonists, Animals, Prisoners, Visitors and Hos...

Beta 18Mods

Local Growing First Mod

The Local Growing First Mod changes your pawns behavior to ensure that they harvest and sow within their current growing zone before heading to others!...

Beta 18Mods

Plants Are Pretty Mod

With the Plants Are Pretty Mod plants contribute positively to the beauty of a room or space’s environment. Ever find it odd that your colonists think that the beautiful forest they built their base in is the...

Beta 18Mods

Rabbit Farm Mod

The Rabbit Farm Mod adds several kinds of rabbits to the game and makes some slight alterations to the standard hares. There is only one mod file and it is easy to add or remove additional rabbits. The mod otherwise ...

Beta 18Mods

Hunt for me Mod

The Hunt for me Mod adds a new type of training for your animals: hunting. Hunt for me Mod features Haul training is required. The trained animal will then randomly hunt prey on the map and haul the corpse to the be...

Beta 18 Version 1.0Mods

Removable Mt. Rock Roof Mod

The Removable Mt. Rock Roof Mod is a simple mod just to patch Core. Colonists will be able to remove overhead mountain. How to remove Thick Roofs (Overhead Mountain) Use the regular “Remove roof area” option found in...

Alpha 17 Beta 18 Version 1.0Mods

Tech Advancing Mod

The Tech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree. For your tech level to evolve, certain c...

Beta 18Mods

Hardworking animals Mod

As you may have noticed, animals trained to haul things are quite lazy and only haul from time to time. The Hardworking animals Mod makes your animals haul a lot more often. In addition, the hauling skill now...

Beta 18Mods

Job Splitter Mod

The Job Splitter Mod splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter Mod features With the Job Splitter Mod you can assign colonists to perf...

Beta 18Mods

Neuter Animals Mod

Are you tired of having your Muffalos breed like rabbits while traveling with a caravan, inevitably slowing everyone down throughout the stages of pregnancy? The Neuter Animals Mod is a simple mod that allows you to...

Beta 18Mods

Steel Slag Buff Mod

The Steel Slag Buff Mod allows you to extract additional steel and a components from steel slag chunks. A mod that helps you with your steel and component supply without interfering too much with balance and...

Beta 18Mods

Logistics Mod

The Logistics Mod allows you to configure certain worldmap travel time factors. No longer will you have to live in an arid shrubland to be able to use caravans! Logistics Mod features No penalties for tiles with...