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Beta 18Mods

Job Splitter Mod

The Job Splitter Mod splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter Mod features With the Job Splitter Mod you can assign colonists to perf...

Beta 18Mods

Spidercamp’s Decorative Plants Mod

Spidercamp’s Decorative Plants Mod adds a collection of decorative plants for players who are sick of just smelling the roses. Spidercamp’s Decorative Plants Mod features White Hydrangea Blue Hydrangea...

Beta 18Mods

Logistics Mod

The Logistics Mod allows you to configure certain worldmap travel time factors. No longer will you have to live in an arid shrubland to be able to use caravans! Logistics Mod features No penalties for tiles with...

Beta 18Mods

Adeptus Mechanicus: Armoury Mod

The Adeptus Mechanicus: Armoury Mod adds several weapons from the Warhammer 40k universe, designed as an enhancement to and inspired by QuantumX’s Astra Militarum Mod. Adeptus Mechanicus: Armoury Mod features...

Beta 18Mods

A Mod About Meat Mod

Have you always dreamed of making things out of raw flesh? Well, with the A Mod About Meat Mod, now you can! A Mod About Meat Mod features Meat Cubes: Carefully carved meat at the butchery table, base material for the...

Beta 18Mods

Survivalist’s Additions Mod

The Survivalist’s Additions Mod adds new features for primitive and tribal playthroughs. Survivalist’s Additions Mod features New items added Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and...

Beta 18Mods

Medieval Times Mod

The Medieval Times Mod operates as a game expansion, filling out early game / tribal era content with medieval items, weapons armor and buildings. It also adds 2 new types of medieval factions. Medieval Times Mod...

Beta 18Mods

Tribal Essentials Mod

The Tribal Essentials Mod adds new tribal items for those players who want to play a tribal scenario and don’t want to rush into research. It includes joy items, production spots for butchering, brewing, art, tailori...

Beta 18Mods

NoPower Comms Console Mod

As the name suggests, the NoPower Comms Console Mod adds a new type of comms console and other furniture that don’t require power to function. Well, technically, you’ll be using animals to power them. NoPower Comms C...

Beta 18Mods

Lockable Doors Ex Mod

The Lockable Doors Ex Mod will allow you to refuse visitors into entering your colony. Although human visitors are gentle enough not to take your things, their camels will still create dirt, eat your stuff and distur...

Beta 18Mods

Fluffy Breakdowns Mod

Fluffy Breakdowns Mod replaces random breakdowns with a maintenance requirement. Fluffy Breakdowns Mod features Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requir...

Beta 18Mods

Increased Stack Mod

The Increased Stack Mod increases the capacity of stacks by 10 times. Stacks with meat, hides and drugs remained unchanged....