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Beta 18 Beta 19 Version 1.0Mods

Prepare Carefully Mod

The Prepare Carefully mod allows you to customize your RimWorld colonists, choose your gear and prepare for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled t...

Version 1.0Mods

Half-Rim 2 Mod

The Half-Rim 2 Mod adds new Half-Life inspired factions, armor and plenty of weapons for you to focus on battle. It also adds a new turret and armored animals. Check out the Half-Life Wikia for more information. Half-...

Version 1.0Mods

Avali Mod

The Avali Mod adds a new race: the Avali are a race of small fluffy nomadic pack hunters with bad temper and specific comfort temperature range. Avali Race features The Avali are a race of 3 feet tall (90 cm) ammonia-...

Version 1.0Mods

Adeptus Mechanicus Magos Xenobiologis Mod

Based on the Warhammer 40k Universe, the Adeptus Mechanicus Magos Xenobiologis Mod adds factions using xenos weapons from the same author’s Armoury Mod. Adeptus Mechanicus Magos Xenobiologis Mod features Tau Race Ethe...

Version 1.0Scenarios

Shrouding End Scenario

A quest to escape a shrouded dying world. You have 60 days to reach escape pods to leave the forsaken planet or research and build your own escape vessel instead. Backstory You’ve always considered yourself a lucky on...

Beta 18 Version 1.0Mods

Combat Extended Mod

The Combat Extended Mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more ...

Beta 18 Version 1.0Mods

Adeptus Mechanicus Magos Xenobiologis – Orkoids Race Mod

The Orkoids Race Mod introduces a playable race of orcs from Warhammer 40k. The Ork race is a lightweight race that works in heavily modded games. Orkoids Race Mod features Races Orks – Humanlike Grots – Humanlike Sn...

Version 1.0Mods

Realistic Planets Mod

Have you ever noticed that RimWorld’s planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you’ve been bothered by the odd placement of certain biomes? Well, ...

Beta 18 Version 1.0Mods

Beast Man Tribes Mod

No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dum...

Beta 18 Version 1.0Mods

Misc. MAI Mod

The Misc. MAI Mod adds a researchable and buildable Mobile Artificial Intelligence named MAI. She will be added to your colony just like a regular pawn, except she is not just a regular pawn… You will need to researc...

Beta 18 Beta 19 Version 1.0Mods

Vegetable Garden Mod

The Vegetable Garden Mod adds a substantial variety of new tiers of plants to research and grow. It also ads new meals and ways to cook them, some for health, some for joy. New medicines and drug production, as well a...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Crash Landing Mod

The Crash Landing mod changes the game start. It adds a new event that drops different spaceship parts on the landing site from the sky. Pods with colonists, containers with resources, engines with flammable fuel and...