Star Wars – Lightsabers Mod

RimWorld BaseModsLeave a Comment

Authors of the Star Wars – Lightsabers Mod: Jecrell, Xen, Harrison

The Star Wars – Lightsabers mod requires the JecsTools Library in order to work. Please, ensure you have it installed and on a higher position in the mods list.

Adds craftable full-SFX lightsabers that can activate, load crystals, and deflect bullets.

Lightsabers can be constructed at the component assembly bench.
Crystals can be refined at the electric smelter.
Rare crystals can be found out in RimWorld.
Legendary crystals can be found similarly to artifacts as well as in the clutches of Star Wars faction leaders.

Technical Details

Lightsabers could be the most extensive C# coded weapons available in RimWorld.
Included on a lightsaber are the following C# libraries:

  • Extra sounds Component
  • Activatable visual effect component
  • Crystal slot loadable component
  • Oversized weapon component
  • Deflection and reflection component
  • Customized lightsaber C# library

Most of these elements can be used by other modders by relocating the assemblies to their own mod folder to make their own mods using these components. So if you’d like to make a gun with different kinds of loadable ammunition, or a different sort of laser sword, now is a good time.

This mod is available in English and Spanish.

This mod is not compatible with existing saves. You will have to start a new game.

Star Wars: A RimWorld Series

Let your colonists feel the force and equip them with lightsabers to become part of the Star Wars Universe. Fight or join the Empire or the Rebels and become the best jedi or sith.

View Expansion Pack

Do you like this mod?

Consider donating a small amount to thank the authors