Download Type
  • Direct Download
  • Steam Workshop
Start Requirements
  • New game required
  • No new game required
Version
  • Version 1.0
  • Beta 19
  • Beta 18
  • Alpha 17
  • Alpha 16
  • 15
Keywords
  • All
  • Ease of play
  • Customization
  • Objects
  • Utility
  • Difficult
  • Research
  • Battle
  • Furniture
  • Animals
  • Factions
  • Interface
  • Weapons
  • Environment
  • Clothing
  • Vegetation
  • Incidents
  • Meals
  • Garden
  • Race
  • Behavior
  • Drugs
  • Textures
  • Tribe
  • Organs
  • Power
  • Flooring
  • Trading
  • Storyteller
  • Star Wars
  • Prosthetics
  • Neutroamine
  • Worldmap
  • Armor
  • Hairstyles
  • Vehicles
  • Vegan
  • Skills
  • Traits
  • Hunting
  • Personality
  • Temperature
  • Mod Creation
  • Relationships
  • Holiday
  • Multiplayer
  • Library
  • Lights
  • Spaceship
  • Typography
  • School
  • Doors
  • Children
Alpha 17 Beta 18Mods

Razzle Dazzle! Mod

Frankly, rim colonists are too downhearted about things. Sure, you just saw your spouse eat your dead dog raw after the ostriches that killed him ate your winter supplies, but is that really an excuse to be glum? The ...

Beta 18Mods

Machine Gun Defense Mod

The Machine Gun Defense Mod adds a variety of manned machine gun turrets and flak guns. Machine Gun Defense Mod features To make machine gun turret you need to make gun crate first at machining table and use it to bu...

Beta 18Mods

Shoo! Mod

Troubled by animals wandering into your buildings as you construct them? Need a way to discourage pests from eating up your fields? The Shoo! Mod adds a new designator that allows you to harmlessly shoo wild animal...

Beta 18Mods

Smoked Meat Mod

The Smoked Meat Mod allows meat to be preserved by drying and smoking it. Smoked Meat Mod features Smoked meat lasts 1 season. It’s categorized under MeatRaw, so that it can be used in all recipes that use meat, like...

Beta 18Mods

Survivalist’s Additions Mod

The Survivalist’s Additions Mod adds new features for primitive and tribal playthroughs. Survivalist’s Additions Mod features New items added Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and...

Beta 18Mods

Firepit + Torch Sconce Mod

Ever wanted versions of the campfire and torch that don’t disappear when they run out of fuel? Well now you can have that with the firepit and torch sconce! Just add a few pieces of metal or stone blocks to make this ...

Beta 18Mods

Tribal Essentials Mod

The Tribal Essentials Mod adds new tribal items for those players who want to play a tribal scenario and don’t want to rush into research. It includes joy items, production spots for butchering, brewing, art, tailori...

Beta 18Mods

NoPower Comms Console Mod

As the name suggests, the NoPower Comms Console Mod adds a new type of comms console and other furniture that don’t require power to function. Well, technically, you’ll be using animals to power them. NoPower Comms C...

Beta 18Mods

Room Sense Mod

The Room Sense Mod introduces toggleable panels to show relevant room stats such as beauty, cleanliness, etc. over appropriate rooms using graphical meters and optionally a colored overlay. Room Sense Mod features E...

Beta 18Mods

RimStory Mod

The RimStory Mod will allow you to focus more on the story. Remember when did your first colonist die, the first marriage in the colony, all the raids… or even how one guy who barely knew medicine rescued all his pal...

Beta 18Mods

RimQuest Mod

The RimQuest Mod adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need! Ri...

Beta 18Mods

Lockable Doors Ex Mod

The Lockable Doors Ex Mod will allow you to refuse visitors into entering your colony. Although human visitors are gentle enough not to take your things, their camels will still create dirt, eat your stuff and distur...

Alpha 17 Beta 18Mods

Gas Trap Mod

The Gas Trap Mod adds two types of traps (each with several variants): the Gas Trap and the Insect Trap. Gas traps release a cloud of gas when any pawn hostile to your faction walks too close. Severity builds up for a...

Beta 18Mods

Crossbows Mod

The Crossbows Mod adds simple, vanilla friendly, crossbows. Crossbows Mod features The crossbow is essentially a Greatbow with better accuracy, longer range, but slower rate of fire. It can be made at a Smithy with ...

Alpha 17 Beta 18Mods

Spaceship Mod

Get your butt off the planet in style! The Spaceship Mod adds additional (and most purely cosmetic) ship parts to the game. You will still need to add some vanilla parts to the ship for it to fly (engine, rector, com...

Alpha 17 Beta 18Mods

Save Our Ship Mod

With the Save Our Ship Mod any ship you launch is saved to a file. You can then start a new game using this ship to continue your colonists’ stories on another world! Research, player faction data, and pawn relation...

Beta 18Mods

Run and Hide Mod

Are you tired of your colonists fleeing from a manhunting deer straight into a corner, where it proceeds to gore them to death? Does your pawns’ pathfinding when threatened give you apoplectic fits? Put down the bottl...

Beta 18Mods

Backup Generators Mod

Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted. Backup Generators Mod features Generators start producing power when connected reserves are critically low (<= 200 Wd)...

Alpha 17 Beta 18Mods

Rimatomics Mod

The Rimatomics Mod is the successor to Rimushima. The 2 main features of the mod are nuclear power and energy weapons. A custom research system guides you step by step through most of the features, with certain deta...

Beta 18Mods

Misc. MAI Mod

The Misc. MAI Mod adds a researchable and buildable Mobile Artificial Intelligence named MAI. She will be added to your colony just like a regular pawn, except she is not just a regular pawn… You will need to researc...