The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Alpha 17Mods

Rim of Madness – Werewolves

Rim of Madness – Werewolves is a gameplay mod for RimWorld. It adds Werewolves into the game. Rim of Madness – Werewolves features 4 unlockable playable werewolf forms (and a hidden fifth type). Adds moons to RimWorld...

Alpha 17Mods

Vanya’s Medicines Mod

The Vanya’s Medicines Mod adds 3 new drugs for vanilla games. These drugs are guaranteed to cure all diseases. Vanya’s Medicines Mod features Combined antibiotic: A combination of several antibiotic combinations can c...

Alpha 17Mods

Beast Man Tribes Mod

No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dum...

Alpha 17Mods

Mechanoid Tech Mod

The war between mechanoids and humans lasted for thousands of years, and nowadays small friction still exists in this rim world. Crashed ships frequently fell on the planet’s surface, and made great influence to peopl...

Alpha 17Mods

[SS] Lovely Hair Style Mod

The [SS] Lovely Hair Style adds several hair styles to RimWorld. These new asian-inspired hairstyles are only available for female colonists. Compatibility  notes If you are using the Prepare Carefully mod to custom...

Alpha 17Mods

Fences and Floors Mod

The Fences and Floors Mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requirements have been applied w...

Alpha 17Mods

Cupro’s Drinks Mod

The Cupro’s Drinks Mod adds the ability to brew sodas, coffee and new types of alcohol. Cupro’s Drinks Mod features Drinks added by the Cupro’s Drinks Mod: In order to brew the new alcoholic beverages, you will have...

How to get more colonists

The first thing you need to know is that the amount of colonists you have in your colony is strongly influenced by the storyteller you chose when you created the game. There is no limit to the number of people you can have in a single colony, but each storyteller has 3 variables that affect the population in your colony: minimum desired population, maximum desired population and critical desired population. Stor...

Alpha 17Scenarios

The Lone Wanderer Scenario

When the bombs dropped you thought the world had ended, but you had survived: lost and alone in the fallout… Your faction will be a New Arrivals, starting with 1 person. Player starting characters have a 85% chance t...

Alpha 17Mods

FF German Shepherd Mod

Old Earth’s most common and favorite duty —and service— dog finally made it to the Rim! The FFGermanShepherd Mod adds a new dog breed: the German Shepherd or Alsatian. The German Shepherd is more combat-capable th...

Alpha 17Mods

Harvest Organs Post Mortem Mod

Organs are valuable, so why should we stop harvesting them because a person is dead? That doesn’t really stop us in real life. How often does one “donate” a heart while still alive, huh? The Harvest Organs Post Mortem...

Alpha 17Mods

More Vanilla Factions Mod

The More Vanilla Factions Mod is a very simple mod that distributes the initial faction bases in a balanced way. In other words, every faction will have more or less the same amount of bases scattered around the map....

Alpha 17Mods

Mechanoids Extraordinaire Mod

Ever thought that having only 2 types of mechanoids was kinda… on the boring side? Ever wanted a purely melee-attacking mechanoid? Or maybe a mechanoid that could blow up your base and everyone you love with a freaki...

Alpha 17Challenges

Slay a Faction Challenge

You’ve had your fair share of enemy raids. It’s time you prove your superiority and take control over this planet, it’s time for war. Ready your best fighters and feed them well, for this war is going to last a while....

Alpha 17Mods

SS Cultivator Tools Mod

The SS Cultivator Tools Mod adds automatic crop cultivation and plant growth enhancement solutions to your garden! Let your colonists focus on more important tasks while the grunt work takes care of itself. SS Cultiv...

Alpha 17Tools

Quicksaver Tool

The Quicksaver Tool adds the ability to quicksave and quickload into the game. Avoid the extra time spent by manually saving through the menu, use the quicksave and quickload functions instead. By default these are b...

Alpha 17Mods

Moody Mod

The Moody Mod adds a floating dashboard that provides information about your colonists’ moods at a glance at all times. Moody is always on top but can be resized using the handle in the lower right corner and minimiz...

Alpha 17Mods

Twi’lek Race

Twi’leks are known for their grace, beauty, and powers of seduction. They have a high chance to appear with the “beautiful” trait. They also have a slight bonus to social interactions, in exchange for a slightly inc...

Alpha 17Mods

Zabrak Race

Adds the Zabrak race, using the Humanoid Alien framework, and a couple hairs borrowed and altered with Spoonshortage’s permission. They have two hearts – and a very slightly increased bodymass – making them require a ...

    Alpha 17Mods

    Rim of Madness – Werewolves

    Rim of Madness – Werewolves is a gameplay mod for RimWorld. It adds Werewolves into the game. Rim of Madness – Werewolves features 4 unlockable playable werewolf forms (and a hidden fifth type). Adds moons to RimWorld...

    Alpha 17Mods

    Vanya’s Medicines Mod

    The Vanya’s Medicines Mod adds 3 new drugs for vanilla games. These drugs are guaranteed to cure all diseases. Vanya’s Medicines Mod features Combined antibiotic: A combination of several antibiotic combinations can c...

    Alpha 17Mods

    Beast Man Tribes Mod

    No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dum...

    Alpha 17Mods

    Mechanoid Tech Mod

    The war between mechanoids and humans lasted for thousands of years, and nowadays small friction still exists in this rim world. Crashed ships frequently fell on the planet’s surface, and made great influence to peopl...

    Alpha 17Mods

    [SS] Lovely Hair Style Mod

    The [SS] Lovely Hair Style adds several hair styles to RimWorld. These new asian-inspired hairstyles are only available for female colonists. Compatibility  notes If you are using the Prepare Carefully mod to custom...

    Alpha 17Mods

    Fences and Floors Mod

    The Fences and Floors Mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requirements have been applied w...

    Alpha 17Mods

    Cupro’s Drinks Mod

    The Cupro’s Drinks Mod adds the ability to brew sodas, coffee and new types of alcohol. Cupro’s Drinks Mod features Drinks added by the Cupro’s Drinks Mod: In order to brew the new alcoholic beverages, you will have...

    How to get more colonists

    The first thing you need to know is that the amount of colonists you have in your colony is strongly influenced by the storyteller you chose when you created the game. There is no limit to the number of people you can have in a single colony, but each storyteller has 3 variables that affect the population in your colony: minimum desired population, maximum desired population and critical desired population. Stor...

    Alpha 17Scenarios

    The Lone Wanderer Scenario

    When the bombs dropped you thought the world had ended, but you had survived: lost and alone in the fallout… Your faction will be a New Arrivals, starting with 1 person. Player starting characters have a 85% chance t...

    Alpha 17Mods

    FF German Shepherd Mod

    Old Earth’s most common and favorite duty —and service— dog finally made it to the Rim! The FFGermanShepherd Mod adds a new dog breed: the German Shepherd or Alsatian. The German Shepherd is more combat-capable th...

    Alpha 17Mods

    Harvest Organs Post Mortem Mod

    Organs are valuable, so why should we stop harvesting them because a person is dead? That doesn’t really stop us in real life. How often does one “donate” a heart while still alive, huh? The Harvest Organs Post Mortem...

    Alpha 17Mods

    More Vanilla Factions Mod

    The More Vanilla Factions Mod is a very simple mod that distributes the initial faction bases in a balanced way. In other words, every faction will have more or less the same amount of bases scattered around the map....

    Alpha 17Mods

    Mechanoids Extraordinaire Mod

    Ever thought that having only 2 types of mechanoids was kinda… on the boring side? Ever wanted a purely melee-attacking mechanoid? Or maybe a mechanoid that could blow up your base and everyone you love with a freaki...

    Alpha 17Challenges

    Slay a Faction Challenge

    You’ve had your fair share of enemy raids. It’s time you prove your superiority and take control over this planet, it’s time for war. Ready your best fighters and feed them well, for this war is going to last a while....

    Alpha 17Mods

    SS Cultivator Tools Mod

    The SS Cultivator Tools Mod adds automatic crop cultivation and plant growth enhancement solutions to your garden! Let your colonists focus on more important tasks while the grunt work takes care of itself. SS Cultiv...

    Alpha 17Tools

    Quicksaver Tool

    The Quicksaver Tool adds the ability to quicksave and quickload into the game. Avoid the extra time spent by manually saving through the menu, use the quicksave and quickload functions instead. By default these are b...

    Alpha 17Mods

    Moody Mod

    The Moody Mod adds a floating dashboard that provides information about your colonists’ moods at a glance at all times. Moody is always on top but can be resized using the handle in the lower right corner and minimiz...

    Alpha 17Mods

    Twi’lek Race

    Twi’leks are known for their grace, beauty, and powers of seduction. They have a high chance to appear with the “beautiful” trait. They also have a slight bonus to social interactions, in exchange for a slightly inc...

    Alpha 17Mods

    Zabrak Race

    Adds the Zabrak race, using the Humanoid Alien framework, and a couple hairs borrowed and altered with Spoonshortage’s permission. They have two hearts – and a very slightly increased bodymass – making them require a ...