The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Beta 18 Beta 19 Version 1.0Mods

More Beds Cloth Mod

The MoreBedsCloth Mod adds a selection of beds with different colors. Beds of all sizes are now available in red, yellow, green, blue and purple variants. With this mod, beds now also require a certain amount of cloth...

More Trade Ships Mod
Beta 19 Version 1.0Mods

Adjustable Trade Ships Mod

The More Trade Ships mod will increase the rate at which Orbital Trading Ships show up. It also may trigger two ships at once, as it happened in A13. It will allow you to have a more trade-focused experience. This mo...

Beta 18 Beta 19 Version 1.0Mods

Set-Up Camp Mod

The Set-Up Camp mod adds a new button to caravans that allows you to generate a small map without having to get ambushed or invade a rival faction. You can zoom in to this map and control your colonists any time. In t...

Beta 18 Beta 19 Version 1.0Mods

PowerSwitch Mod

The PowerSwitch mod adds additional functions to the existing power switch. You can upgrade your switches to make them motion detectors, enemy detectors and even work with a timer. No more running to turn on the turre...

Beta 18 Beta 19 Version 1.0Mods

Slave Outfits Mod

Do you have a bunch of slaves/prisoners just wearing the same clothes as your colonist? Did your inner slaver get triggered because you just can’t find a proper uniform mod? Give your beloved prisoners the...

Beta 18 Beta 19 Version 1.0Mods

Cupro’s Stones Mod

The Cupro’s Stones Mod adds 10 new types of stone and updates the stone graphics for more realism. The amount of stone types that appear on the map can be set in Options: Mod Settings Cupro’s Stones Mod...

Beta 18 Beta 19 Version 1.0Mods

Chemicals & Neutroamine Mod

Neutroamine is an item that combined with herbal medicine and cloth in a drug lab becomes the standard medicine. It can also be used to produce various drugs such as penoxycyline and Wake-up. As of Alpha 17, neutroam...

Beta 18 Beta 19 Version 1.0Mods

Avoid Friendly Fire Mod

The Avoid Friendly Fire Mod adds a new option to colonists that you can enable to force them to stop shooting if the projectile’s path could hit a friendly or neutral pawn (taking into account miss radius). Drafted...

Beta 18 Beta 19 Version 1.0Mods

Realistic Rooms Mod

The Realistic Rooms Mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. Realistic Rooms Mod features The minimal sizes by tiles are ada...

Beta 19 Version 1.0Mods

Pawn Rules

Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn’t be building artist...

Beta 19 Version 1.0Mods

Smart Speed Mod

The Smart Speed Mod allows the use of ultra speed and change event speed multiplier. Smart Speed Mod features Enable ultra fast speed without devmMode Add ultra speed icon Set Event speed multiplier Event Speed Mode R...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – The Third Age Mod

The Third Age Mod is part of the Lord of the Rims series, a project to bring one of our favorite film and book series, The Lord of the Rings, to RimWorld. Lord of the Rims – The Third Age Mod features The Third Age Mo...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – Dwarves Mod

The Lord of the Rims – Dwarves Mod adds dwarves from The Lord of the Rings universe into RimWorld. Lord of the Rims – Dwarves features Playable Dwarven race. Starter Dwarven scenario. Three Dwarven factions. One of w...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – Elves Mod

The Lord of the Rims – Elves Mod adds elves from The Lord of the Rings universe into RimWorld. Lord of the Rims – Elves Mod features Playable Elven race. Starter Elven scenario. Three Elven factions. Mountable (with ...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Lord of the Rims – Hobbits Mod

The Lord of the Rims – Hobbits Mod adds hobbits from The Lord of the Rings universe into RimWorld. Lord of the Rims – Hobbits features Playable Hobbit race. Starter Hobbit scenario. The Shire as a faction. Mountable ...

Beta 18 Beta 19 Version 1.0Mods

Misc. Robots++ Mod

The Misc. Robots++ Mod contains four multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics workbench for crafting the Misc. Robots and Robots++ objects. Misc. Robots++...

Beta 18 Beta 19 Version 1.0Mods

Misc. Robots Mod

The Misc. Robots Mod adds some robots that you can buy from traders, they cannot be crafted. Haulingbot: a small drone to help you hauling stuff around. Cleaningbot: a small robot to help keeping your home clean. Y...

Beta 18 Beta 19 Version 1.0Mods Tools

Miscellaneous CORE Mod

The Miscellaneous CORE Mod contains various core functions for other parts of the Miscellaneous expansion pack. Miscellaneous CORE Mod features This mod also comes with the following functions and items: Colonist Key...

Beta 18 Beta 19 Version 1.0Mods

Therapy Mod

The Therapy Mod allows you to assign skilled colonists to perform therapy on others. Distressed colonists will lie on the couch in their free time and available therapists will come to counsel them. Going into therapy...

Beta 18 Beta 19 Version 1.0Mods

Rimatomics Mod

The Rimatomics Mod is the successor to Rimushima. The 2 main features of the mod are nuclear power and energy weapons. A custom research system guides you step by step through most of the features, with certain deta...

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