Ever thought that having only 2 types of mechanoids was kinda… on the boring side?
Ever wanted a purely melee-attacking mechanoid? Or maybe a mechanoid that could blow up your base and everyone you love with a freaking grenade launcher?
If you have answered “yes” to any of these questions, this mod is for you!
Mechanoids Extraordinaire features
- 5 new types of mechanoids that will be appearing in raids, poison and psychic ships and ancient dangers:
- Vespa: a quick, frail mechanoid capable of using cover.
- Goliath: melee-only, somewhat tanky mechanoid that explodes upon dying.
- Hound: a mechanoid equipped with a set of power claws as well as a brand new grenade launcher.
- Kraken: a huge mechanoid with high HP, that has a chance to be spawned with any of the weapons the mechanoids are using.
- Chimera: a mechanoid that was put together from scraps of the other types, equipped with a built-in inferno cannon, as well as a scyther blade.
- A new artificial body part: the mecha-tentacle, that can be harvested from a kraken type mechanoid.
- Mechanical centipedes no longer carry inferno cannons. They also have a tiny bit more HP.
The Mechanoids Extraordinaire Mod is available in English and Polish.