Mechanoids Extraordinaire Mod

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Author of the Mechanoids Extraordinaire Mod: Spino

Ever thought that having only 2 types of mechanoids was kinda… on the boring side?

Ever wanted a purely melee-attacking mechanoid? Or maybe a mechanoid that could blow up your base and everyone you love with a freaking grenade launcher?

If you have answered “yes” to any of these questions, this mod is for you!


Mechanoids Extraordinaire features

  • 5 new types of mechanoids that will be appearing in raids, poison and psychic ships and ancient dangers:
    1. Vespa: a quick, frail mechanoid capable of using cover.
    2. Goliath: melee-only, somewhat tanky mechanoid that explodes upon dying.
    3. Hound: a mechanoid equipped with a set of power claws as well as a brand new grenade launcher.
    4. Kraken: a huge mechanoid with high HP, that has a chance to be spawned with any of the weapons the mechanoids are using.
    5. Chimera: a mechanoid that was put together from scraps of the other types, equipped with a built-in inferno cannon, as well as a scyther blade.
  • A new artificial body part: the mecha-tentacle, that can be harvested from a kraken type mechanoid.
  • Mechanical centipedes no longer carry inferno cannons. They also have a tiny bit more HP.

The Mechanoids Extraordinaire Mod is available in English and Polish.

This mod is compatible with existing saves, it does not require you to start a new game.

Do you like this mod?

Consider donating a small amount to thank the author

Defend yourself against the mechanoids!

Use these high-tech turrets to defend your colony against the growing mechanoid menace!

Check it out!