Fluffy Breakdowns Mod replaces random breakdowns with a maintenance requirement.
Fluffy Breakdowns Mod features
Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration.
To keep your machinery in top shape, your colonists with the construction work enabled will periodically maintain components. As long as components are properly maintained, they cannot randomly break down.
The Fluffy Breakdowns Mod is available in English, Chinese (by Duduluu), Brazilian-Portuguese (by Gabriel David) and Russian (by Well-sp).
License: All original code in this mod is licensed under the MIT license. Do what you want, but give the author credit. All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license.
Parts of the code in this mod, and some content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile Fluffy’s mods, but use the original source code available on GitHub, so license information in the source code is preserved
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Fluffy Breakdowns Mod Review
Breakdowns are plain annoying. And if you have a large base, you’ll be getting breakdown notifications way too often, and a colony can only produce so much components. The Fluffy Breakdowns Mod introduces a new approach to breakdowns that simply makes much more sense.