Cupro’s Drinks Mod

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Author of the Cupro’s Drinks Mod: CuproPanda

The Cupro’s Drinks Mod adds the ability to brew sodas, coffee and new types of alcohol.

Cupro’s Drinks Mod features

Drinks added by the Cupro’s Drinks Mod:

  • Basic drinks:

    • Syrup: Required sweetener for sodas. Requires 10 corn, agave, or berries. Bulk job available at the brewery.
    • Frass Root: A root crop used to make root beer. Cannot be used to make food.
    • Alcohol Crate: A crate for storing 75 bottles of alcohol – stacks up to 2 for easy storage. Can be created at and packed/unpacked at the Crafting Spot.
    • Decaf Coffee: A delicious preparation of roasted and ground coffee beans without caffeine. Pleasurable to drink.
  • Sodas:

    • Agave Soda: Requires 20 Agave and 1 syrup; makes 6.
    • Berry Soda: Requires 20 Berries and 1 syrup; makes 6.
    • Root Beer: Requires 5 Wood, 10 Frass root, and 1 syrup; makes 6.
    • Chocolate Soda: Requires 2 chocolate, 3 milk, and 1 syrup; makes 6.
  • Alcoholic beverages:

    • Nigori: An alcoholic beverage made by fermenting rice mash.
    • Vodka: An alcoholic beverage distilled from undistilled vodka.
    • Whiskey: An alcoholic beverage made by fermenting corn wort.
    • Wine: An alcoholic beverage made by fermenting wine must.
    • Green Dragon: An alcoholic beverage made by aging smokeleaf tincture.
  • Energy drinks:

    • Coffee: A delicious preparation of roasted and ground coffee beans. Pleasurable to drink, and it restores 10% rest. Colonists will automatically drink it if they are tired and have 4 or more hours to be awake.
    • Dead-eye Coffee: A strong preparation of roasted and ground coffee beans. Not pleasurable to drink, but it restores 20% rest. Colonists will automatically drink it if they are very tired and have 4 or more hours to be awake.
    • Thrumbo Energy: Energy drink to perk up colonists. Restores 30% of Rest, and colonists will automatically drink it if they are very tired and have 4 or more hours to be awake.
    • Koka: An uplifting soda popular throughout the galaxy. Cannot be crafted.
    • Peppi: A stronger version of Koka, Peppi is known for its stimulating properties. Restores 5% of Rest. Cannot be crafted.

In order to brew the new alcoholic beverages, you will have to obtain the following new ingredients first:

  • Rice Mash: Milled, soaked, and cooked rice. Made at the brewery.
  • Undistilled Vodka: Fermented potato liquid. Made in the fermenting barrel.
  • Corn Wort: Wort made from corn. Made at the brewery.
  • Wine Must: Pressed fruit juice. Made at the brewery.
  • Smokeleaf Tincture: A tincture of vodka and smokeleaf leaves. Made at the brewery.

These other two items are also included with the mod:

  • Fermenting Barrel: Allows alcohol brewing.
  • Coffee plant: A tree for growing coffee beans. Grows rarely in the wild in some biomes.

The Cupro’s Drinks Mod is now separated in multiple sub-mods

As of Beta 18, the Cupro’s Drinks Mod has been split in multiple, smaller mods. This post contains the downloads for the “core” mod, but you must also install the following mods if you want all the parts of the mod:

This mod is compatible with existing saves, it does not require you to start a new game.

Do you like this mod?

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