The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Beta 18 Version 1.0Mods

Dermal Regenerator Mod

The Dermal Regenerator Mod adds a machine with the ability to repair skin damage such as scars. Order a pawn to stand on the machine and wait for the scanning and regeneration process. Pawns will get a sickness simi...

Beta 18 Beta 19 Version 1.0Mods

Bananas! Mod

The Bananas! Mod adds several items, starring a new, growable crop: the Banana Tree! (side effects include bananas). Bananas! Mod features Banana Tree (Plantable in Growing Zone) Bananas (Harvested from Banana Trees...

Beta 18 Beta 19 Version 1.0Mods

Random Veins Mod

The Random Veins Mod adds new random ores and veins across the map to make mining more interesting. Random Veins Mod features The following new features can be found across the map: Steel slag rocks, not very useful ...

Beta 18 Beta 19 Version 1.0Mods

Removable Mt. Rock Roof Mod

The Removable Mt. Rock Roof Mod is a simple mod just to patch Core. Colonists will be able to remove overhead mountain. How to remove Thick Roofs (Overhead Mountain) Use the regular “Remove roof area” option found in...

Version 1.0Mods

Real Ruins Mod

“Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place.” Have you ever wondered who might be that person which will find a use for those ruins? With the Real ...

Beta 18 Version 1.0Mods

Combat Extended Mod

The Combat Extended Mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more ...

Version 1.0Mods

Toggles Mod

The Toggles Mod allows to to hide and disable core functionalities in RimWorld. Toggles Mod features Disable game elements Incidents Alerts Letters Readouts Weather Overlays Buttons Links Use Cases Prevent notificatio...

Beta 18 Version 1.0Mods

Adeptus Mechanicus Magos Xenobiologis – Orkoids Race Mod

The Orkoids Race Mod introduces a playable race of orcs from Warhammer 40k. The Ork race is a lightweight race that works in heavily modded games. Orkoids Race Mod features Races Orks – Humanlike Grots – Humanlike Sn...

Beta 18 Version 1.0Mods

【ZP】Sengoku period – Samurai Mod

As a piece of the Zipangu pack of mods, the Samurai Mod brings two samurai factions to RimWorld (neutral and hostile). Samurai Mod features For 133 years, war was a constant flow in Japan, as clans rose and fell, each...

Beta 18 Beta 19 Version 1.0Mods

Allow Tool Mod

The Allow Tool Mod comes with a set of tools to make your life on the Rim a bit easier. Allow Tool Mod features Easily forbid and unforbid items. Select similar things. Have things hauled urgently. Affect the entire m...

Beta 18 Beta 19 Version 1.0Mods

Miniaturisation Mod

Ever thought it was stupid that your colonists couldn’t move some furniture around? That they had to destroy it and build a new one? The Miniaturisation Mod adds the ability to move the majority of benches and other ...

Beta 18 Version 1.0Mods

【ZP】 Zipangu – Rice cultivating civilization Mod

The Zipangu – Rice cultivating civilization Mod adds a realistic rice production which requires a lot of work and time. In early games that might cause your colony’s growth to cease. Later on you can manage larger amo...

Beta 18 Beta 19 Version 1.0Mods

Android tiers Mod

The Android tiers Mod aims to add several tiers of sentient android colonists, along with their respective upgrades and other bonus additions. Android tiers Mod features 5 Tiers of android Android Doggo Robotic Muffa...

Beta 18 Beta 19 Version 1.0Mods

Children, School and Learning Mod

The Children, School and Learning Mod introduces the possibility for your colonists to have children, and take them to school to learn all the necessary skills to eventually become productive members to the colony. C...

Beta 18 Version 1.0Mods

GeneticRim Mod

The GeneticRim Mod allows you to extract genes from a wide variety of animals and combine them in a lab to create fearsome hybrids. Scientists in the Glitterworlds, with their advanced technologies and stable societi...

Beta 18 Beta 19 Version 1.0Mods

Rimatomics Mod

The Rimatomics Mod is the successor to Rimushima. The 2 main features of the mod are nuclear power and energy weapons. A custom research system guides you step by step through most of the features, with certain deta...

Beta 18 Beta 19 Version 1.0Mods

Locks Mod

The Locks Mod adds a new locking door system. You will be able to select a door and then click a new button to lock or unlock (or right-click for more options). In order to unlock/lock door, a colonist must “flick” ...

Beta 18 Version 1.0Mods Scenarios

Call of Cthulhu – Elder Things

“Call of Cthulhu – Elder Things” adds three features to RimWorld: a new playable race: The Elder Things, a new scenario and a new faction limited to frozen regions. Background story The Elder Things, escaping the Sho...

Version 1.0Mods

More Faction Interaction Mod

The More Faction Interaction Mod adds more interaction with and between factions, bringing the world to life. More Faction Interaction Mod features Meaningful faction relations Build up trust and factions will reward...

Beta 18 Version 1.0Mods

Defensive Positions Mod

Raids are fun, but positioning your fleshy turrets for battle each single time gets old pretty fast. The Defensive Positions mod allows your colonists to remember their position during base defense. You can send off y...

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