The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Alpha 17 Beta 18Mods

Floor Lights Mod

The Floor Lights Mod introduces lights that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be re...

Alpha 17Mods

Furnace Mod

The Furnace Mod is a simple mod that adds a furnace building to heat up rooms to extreme temperatures. Burning up a room can be good for disposing of many bodies, clothes, pests and prisoners… You will have to be cl...

Alpha 17 Beta 18Mods

RimFridge Mod

The RimFridge mod adds refrigerated racks to store food and other perishables. Ideal to place in dining rooms, next to the kitchen, or in a prison to avoid the annoying trips to feed prisoners. RimFridge Mod features ...

Beta 18 news and features

The new Beta 18 release comes with a whole bunch of new features and stuff that you need to take into account! A new biome: swamps, new incidents that will tear your colony apart, new furniture and items, new mental breaks and a whole new kind of mood buffs for your colonists: mental inspirations. The first unstable version of Alpha 18 was released on October 24, and has been available on the "unstable" branch...

Alpha 17 Beta 18Mods

Living Battery Mod

The Living Battery Mod adds a Matrix-inspired power generator that creates energy from human beings. Living Battery Mod features A living battery can produce up to 300W of power! This technology is accessible after c...

Alpha 17 Beta 18Mods

[RF] Basic Bridges Mod

The [RF] Basic Bridges Mod allows you to build bridges. Technically, you can also create piers or even a boardwalk, it’s really up to you. No special research is required. All you need is wood, stone or metal. And a...

Beta 18Mods

Night’s Body Textures Mod

Night’s Body Textures mod is a simple mod that replaces the default textures of the body shapes with a more detailed version. This mod is compatible with existing saves, it does not require you to start a new...

Alpha 17Mods

Megafauna Mod

Thanks to the wonders of today’s technology, the small group of scientists that was previously known for bringing the Megatherium– Uh, I mean, the Megasloth back to life, was able to make the Megafauna Project a real...

Alpha 17Mods

Expanded Incidents Mod

The Expanded Incidents Mod increases the variety of incidents your colony will have to face. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper pl...

Alpha 17Mods

Whaleys Dogs Mod

The Whaleys Dogs Mod adds several new dog species to RimWorld. All dogs are considered pets so they can randomly be chosen to drop with pawns. The new dogs are also found in the wild, mostly forests. Whaleys Dogs Mo...

Alpha 17Mods

Prisoner Outfit Mod

Prisoners don’t look oppressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. The Prisoner Outfit Mod introduces the outfit you need to possibly commit un...

Alpha 17Mods

Rimatomics Mod

The Rimatomics Mod is the successor to Rimushima. The 2 main features of the mod are nuclear power and energy weapons. A custom research system guides you step by step through most of the features, with certain deta...

Alpha 17Mods

More Planning Mod

The More Planning creates a new option in the “Architect” menu called “Planning” with new and extended options for planning. More Planning Mod features 10 customizable planning designations. Show/hide planning design...

Alpha 17Mods

GeneticRim Mod

The GeneticRim Mod allows you to extract genes from a wide variety of animals and combine them in a lab to create fearsome hybrids. Scientists in the Glitterworlds, with their advanced technologies and stable societi...

    Alpha 17 Beta 18Mods

    Floor Lights Mod

    The Floor Lights Mod introduces lights that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be re...

    Alpha 17Mods

    Furnace Mod

    The Furnace Mod is a simple mod that adds a furnace building to heat up rooms to extreme temperatures. Burning up a room can be good for disposing of many bodies, clothes, pests and prisoners… You will have to be cl...

    Alpha 17 Beta 18Mods

    RimFridge Mod

    The RimFridge mod adds refrigerated racks to store food and other perishables. Ideal to place in dining rooms, next to the kitchen, or in a prison to avoid the annoying trips to feed prisoners. RimFridge Mod features ...

    Beta 18 news and features

    The new Beta 18 release comes with a whole bunch of new features and stuff that you need to take into account! A new biome: swamps, new incidents that will tear your colony apart, new furniture and items, new mental breaks and a whole new kind of mood buffs for your colonists: mental inspirations. The first unstable version of Alpha 18 was released on October 24, and has been available on the "unstable" branch...

    Alpha 17 Beta 18Mods

    Living Battery Mod

    The Living Battery Mod adds a Matrix-inspired power generator that creates energy from human beings. Living Battery Mod features A living battery can produce up to 300W of power! This technology is accessible after c...

    Alpha 17 Beta 18Mods

    [RF] Basic Bridges Mod

    The [RF] Basic Bridges Mod allows you to build bridges. Technically, you can also create piers or even a boardwalk, it’s really up to you. No special research is required. All you need is wood, stone or metal. And a...

    Beta 18Mods

    Night’s Body Textures Mod

    Night’s Body Textures mod is a simple mod that replaces the default textures of the body shapes with a more detailed version. This mod is compatible with existing saves, it does not require you to start a new...

    Alpha 17Mods

    Megafauna Mod

    Thanks to the wonders of today’s technology, the small group of scientists that was previously known for bringing the Megatherium– Uh, I mean, the Megasloth back to life, was able to make the Megafauna Project a real...

    Alpha 17Mods

    Expanded Incidents Mod

    The Expanded Incidents Mod increases the variety of incidents your colony will have to face. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper pl...

    Alpha 17Mods

    Whaleys Dogs Mod

    The Whaleys Dogs Mod adds several new dog species to RimWorld. All dogs are considered pets so they can randomly be chosen to drop with pawns. The new dogs are also found in the wild, mostly forests. Whaleys Dogs Mo...

    Alpha 17Mods

    Prisoner Outfit Mod

    Prisoners don’t look oppressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. The Prisoner Outfit Mod introduces the outfit you need to possibly commit un...

    Alpha 17Mods

    Rimatomics Mod

    The Rimatomics Mod is the successor to Rimushima. The 2 main features of the mod are nuclear power and energy weapons. A custom research system guides you step by step through most of the features, with certain deta...

    Alpha 17Mods

    More Planning Mod

    The More Planning creates a new option in the “Architect” menu called “Planning” with new and extended options for planning. More Planning Mod features 10 customizable planning designations. Show/hide planning design...

    Alpha 17Mods

    GeneticRim Mod

    The GeneticRim Mod allows you to extract genes from a wide variety of animals and combine them in a lab to create fearsome hybrids. Scientists in the Glitterworlds, with their advanced technologies and stable societi...