The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Beta 18 Beta 19 Version 1.0Mods

Centralized Climate Control Mod

The Centralized Climate Control mod allows you to create a centralized air cooling/heating. You will be able to build Large Piped Air Climate Systems away from your buildings. Centralized Climate Control features This...

Beta 19 Version 1.0Mods

Vein Miner Mod

The Vein Miner Mod lets you designate all connected minerals to be mined, even if you can’t see them. Works on any mineable tile, including stone. Simply click on the new mining icon and then click on a mineable til...

Beta 18 Beta 19 Version 1.0Mods

Fish Industry Mod

There is so much water in this world and you always dreamt to eat a fresh grilled fish! Here it comes, the Fish Industry debarks in Rimworld! The Fish Industry Mod adds several fish-related resources, buildings and jo...

Beta 18 Version 1.0Mods

Colonist Bar Mod

The Colonist Bar Mod adds additional information and new options to the colonist bar on top of the window. Colonist Bar Mod features Allows custom sorting as well as custom scaling. All options available with Right M...

Beta 18 Version 1.0Mods

Call of Cthulhu – Arachnophobia

“Call of Cthulhu – Arachnophobia” adds spiders to RimWorld. These spiders can be tamed. “Call of Cthulhu – Arachnophobia” features Compatibility notes There is a patch available for the A Dog Said… mod here. “Call of ...

Beta 18 Version 1.0Mods

Project RimFactory Mod

The Project RimFactory Mod is a pretty extensive one. It adds new buildings that will help you gather resources from animals and plants, to the point where the entire process from gathering to cooking can be automate...

Beta 18 Version 1.0Mods

GeneticRim Mod

The GeneticRim Mod allows you to extract genes from a wide variety of animals and combine them in a lab to create fearsome hybrids. Scientists in the Glitterworlds, with their advanced technologies and stable societi...

Beta 18 Version 1.0Mods

Expanded Incidents Mod

The Expanded Incidents Mod increases the variety of incidents your colony will have to face. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper pl...

Version 1.0Mods

Proper Shotguns Mod

The Proper Shotguns Mod makes pump shotguns and chain shotguns fire 6 pellets simultaneously rather than one single shot. This also isn’t like other ‘real shotgun’ mods in the sense that shotguns with this will actu...

Version 1.0Mods

Roads of the Rim Mod

With the Roads of the Rim Mod caravans can create road construction sites to build roads between two neighboring tiles on the world map. By using the “Work” action, caravans provide work and resources to the site unt...

Beta 18 Beta 19 Version 1.0Mods

Better Pawn Control Mod

The Better Pawn Control Mod allows bulk assignment of animals to zones and colonists to outfits (or drugs) in one single action. Setup different policies and switch at will. Annoyed by manually having to set animals...

Beta 18 Version 1.0Mods

FuelBurning Mod

The FuelBurning Mod will allow you to pour fuel at will, and then set it on fire and unleash hell upon your enemies. FuelBurning Mod features Three types of fuel burning traps are added in the security category. They...

Beta 18 Version 1.0Mods

Orc Invasion Mod

From lands unknown, the Orc Invasion Mod introduces the ruthless orc clans to RimWorld. Orc Invasion Mod features Bonuses to orcs 30% more HP 0.2 faster move speed 30% increased mining and construction speed 25% natu...

Version 1.0Mods

Real Ruins Mod

“Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place.” Have you ever wondered who might be that person which will find a use for those ruins? With the Real ...

Beta 19 Version 1.0Mods

Spotted Mod

Have you ever wondered how do raiders manage to reach your colony unnoticed? Well, the Spotted Mod fixes that by adding a chance for your colonists to spot them in valuable time before they reach your colony. But som...

Beta 18 Version 1.0Mods

Floor Lights Mod

The Floor Lights Mod introduces lights that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be re...

Beta 18 Beta 19 Version 1.0Mods

Prisoner Outfit Mod

Prisoners don’t look oppressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. The Prisoner Outfit Mod introduces the outfit you need to possibly commit un...

Version 1.0Mods

Rim of Madness – Vampires Mod

The Rim of Madness – Vampires Mod adds vampires to RimWorld. Vampires Mod features Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism. There are five Vampire bloodlines inclu...

Beta 18 Version 1.0Mods

Megafauna Mod

Thanks to the wonders of today’s technology, the small group of scientists that was previously known for bringing the Megatherium– Uh, I mean, the Megasloth back to life, was able to make the Megafauna Project a real...

Beta 18 Beta 19 Version 1.0Mods

Spidercamp’s Dog Pack Mod

The Spidercamp’s Dog Pack Mod includes all the dog releases by the same author. Additional breeds will be added to this pack as they are released. Spidercamp’s Dog Pack Mod features The following features vary depend...

RimWorld T-Shirts