The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Version 1.0Mods

AnimalCollabProj Mod

The AnimalCollabProj Mod adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring you game to life with some more critters! Compatibility notes You’ll need this ...

Version 1.0Mods

Alpha Animals Mod

The Alpha Animals Mod adds multiple unique new animals to RimWorld Alpha Animals Mod features 45 new, vanilla-friendly creatures to the diverse biomes of your rim worlds. The philosophy of this mod is that every new c...

Version 1.0Mods

Infused Mod

The Infused Mod brings a creative way to make unique items for your special colonists: randomly enchanted equipment. Infused Mod features Varying infusions for everyone. All weapons and apparels have a chance to get...

Beta 18 Version 1.0Mods

Prisoner Ransom Mod

The Prisoner Ransom Mod allows you to demand ransom, in silver, for prisoners at the comms console. Ransom won’t work if the faction is very hostile to you (the threshold is around 90%). Returning a prisoner will gi...

Beta 18 Beta 19 Version 1.0Mods

Ugh You Got Me Mod

Every since social interaction was added to RimWorld, there have been instances where colonists have beaten each other bloody, sometimes into unconsciousness and sometimes even to death. “Ugh You Got Me” is a simple ...

Beta 18 Version 1.0Mods

Conduit Deconstruct Mod

It can get really annoying to deconstruct power conduits, specially if they are under walls. The Conduit Deconstruct mod adds a new tool to deconstruct only the power conduits without messing with the rest of object...

Beta 18 Beta 19 Version 1.0Mods

Prepare Carefully Mod

The Prepare Carefully mod allows you to customize your RimWorld colonists, choose your gear and prepare for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled t...

Alpha 17 Version 1.0Mods

Please Haul Perishables Mod

The Please Haul Perishables Mod will instruct your colonists to prioritize hauling perishables or food over non-perishables. Items will be considered perishable if they would rot in less than a year or deteriorate to...

Beta 18 Version 1.0Mods

The Grass is Redder on the Other Side Mod

The The Grass is Redder on the Other Side Mod changes the destination planet into one that orbits a red dwarf. The photosynthesis makes it so the plant life has a very different colour palette. The Grass is Redder o...

Version 1.0Mods

Rah’s Bionics and Surgery Expansion Mod

The Rah’s Bionics and Surgery Expansion Mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experience. While originally intended to be a streamlined and ‘im...

Version 1.0Mods

Half-Rim 2 Mod

The Half-Rim 2 Mod adds new Half-Life inspired factions, armor and plenty of weapons for you to focus on battle. It also adds a new turret and armored animals. Check out the Half-Life Wikia for more information. Half-...

Beta 19 Version 1.0Mods

[RF] Packed Lunches Mod

In ancient times, a fabled colonist by the name of RimRue taught her people the art of packing meals to eat on the go, and all was well in the universe. But during the era of Beta 18, that skill was lost, and pawns ha...

Beta 18 Beta 19 Version 1.0Mods

Gas Trap Mod

The Gas Trap Mod adds two types of traps (each with several variants): the Gas Trap and the Insect Trap. Gas traps release a cloud of gas when any pawn hostile to your faction walks too close. Severity builds up for a...

Beta 18 Beta 19 Version 1.0Mods

Remote Tech Mod

The Remote Tech Mod comes with an assortment of remotely detonated explosives for different purposes: defending your base, mining and chemical purposes. It also includes several new researches and a workbench to manuf...

Beta 18 Version 1.0Mods

GlitterWorld Prime Mod

The GlitterWorld Prime Mod makes RimWorld a multiplayer experience by introducing an online broker. GlitterWorld Prime Mod Multiplayer features GlitterWorld Prime allows you to purchase and sell goods via an online m...

Version 1.0Mods

Avali Mod

The Avali Mod adds a new race: the Avali are a race of small fluffy nomadic pack hunters with bad temper and specific comfort temperature range. Avali Race features The Avali are a race of 3 feet tall (90 cm) ammonia-...

Beta 18 Beta 19 Version 1.0Mods

RimStory Mod

The RimStory Mod will allow you to focus more on the story. Remember when did your first colonist die, the first marriage in the colony, all the raids… or even how one guy who barely knew medicine rescued all his pal...

Version 1.0Mods

Dubs Bad Hygiene Mod

The Dubs Bad Hygiene Mod adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks… you name it! Compatib...

Version 1.0Mods

Facial Stuff Mod

The Facial Stuff Mod aims to provide more visual individuality for your colonists. A randomizer chooses between the features mentioned below and creates a new individual appearance for each pawn. Did I mention that th...

Version 1.0Mods

Defensive Machine Gun Turret Pack Mod

Defensive Machine Gun Turret Pack Mod adds a variety of manned and automated  sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting thrumbo. Defensive Machine Gun Turret...

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