The Ultimate RimWorld Fan Resource Base

The latest RimWorld Mods, Challenges, Guides, Tools and Tricks!
Beta 18 Version 1.0Mods

Tribal Reborn Mod

The Tribal Reborn Mod adds new tribal items for those players who want to play a tribal scenario and don’t want to rush into research. It includes joy items, production spots for butchering, brewing, art, tailoring, ...

Beta 18 Beta 19 Version 1.0Tools

HugsLib – Lightweight Modding Library

HugsLib is a shared mod library for RimWorld designed to provide a foundation for mods and deliver shared functionality. Many mods for RimWorld will require you to have this library installed in order to work. Feature...

Beta 18 Beta 19 Version 1.0Mods

Steel Slag Buff Mod

The Steel Slag Buff Mod allows you to extract additional steel and a components from steel slag chunks. A mod that helps you with your steel and component supply without interfering too much with balance and compatib...

Beta 19 Version 1.0Mods

Quarry Mod

The Quarry Mod adds a quarry for collecting rocks and resources in flat terrain. Quarry Mod features Mineable items Chunks: only the types available under where the quarry was built. Most vanilla and modded mineabl...

Beta 18 Beta 19 Version 1.0Mods

Children, School and Learning Mod

The Children, School and Learning Mod introduces the possibility for your colonists to have children, and take them to school to learn all the necessary skills to eventually become productive members to the colony. C...

RimFridge Mod
Beta 18 Beta 19 Version 1.0Mods

RimFridge Mod

The RimFridge mod adds refrigerated racks to store food and other perishables. Ideal to place in dining rooms, next to the kitchen, or in a prison to avoid the annoying trips to feed prisoners. RimFridge Mod features ...

Beta 18 Version 1.0Mods

Project RimFactory Mod

The Project RimFactory Mod is a pretty extensive one. It adds new buildings that will help you gather resources from animals and plants, to the point where the entire process from gathering to cooking can be automate...

Beta 18 Version 1.0Mods

GeneticRim Mod

The GeneticRim Mod allows you to extract genes from a wide variety of animals and combine them in a lab to create fearsome hybrids. Scientists in the Glitterworlds, with their advanced technologies and stable societi...

Version 1.0Tools

A Dog Said Easy Patcher

LBE’s A Dog Said Easy Patcher adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It negates the need to have a seperate patch mod for every animal which stops ADS patches overriding each o...

Beta 18 Version 1.0Mods

DIY Neutroamine Mod

The DIY Neutroamine Mod is yet another “make your own neutroamine” mod. This one allows colonies to synthesize neutroamine from raw psychoid and smokeleaf. DIY Neutroamine Mod features Craft 5 bottles of neutroamine...

Beta 18 Version 1.0Mods

More Planning Mod

The More Planning creates a new option in the “Architect” menu called “Planning” with new and extended options for planning. More Planning Mod features 10 customizable planning designations. Show/hide planning design...

Beta 18 Beta 19 Version 1.0Mods

Fences and Floors Mod

The Fences and Floors Mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requirements have been applied w...

Beta 18 Beta 19 Version 1.0Mods

ED-Embrasures Mod

The ED-Embrasures Mod adds embrasures that can be shot through while blocking passage, giving your colonists an advantage in combat. Enemies will still be able to fire back but your troops will be in cover similar to...

Alpha 17 Version 1.0Mods

Call of Cthulhu – Factions (Items Only)

“Call of Cthulhu – Factions (Items Only)” adds apparel and weapons from the Call of Cthulhu mod series, without the factions. While the lingering fear of Cthulhu is most unnerving, you have chosen to not include the f...

Beta 19 Version 1.0Mods

More Detail Body Mod

The More Detail Body Mod adds new textures for your pawns’ body with more detailed, more realistic body texture. This mod is compatible with existing saves, it does not require you to start a new game....

Beta 18 Beta 19 Version 1.0Mods

Mechalit Core Mod

The Mechalit Core Mod is the first and main of the “Mechalite” mod series. It adds more diversity to the game by adding new materials, items, buildings and technologies. The gameplay will become more interesting, and...

Beta 18 Beta 19 Version 1.0Mods

Better MiniMap Mod

The Better MiniMap Mod adds a new minimap window that is visible during gameplay. Better MiniMap Mod features Overlays for the following: Areas, Buildings, Colonists, Mining, Noncolonists, Power Grid, Ships, Terrain,...

Beta 18 Beta 19 Version 1.0Mods

Locks Mod

The Locks Mod adds a new locking door system. You will be able to select a door and then click a new button to lock or unlock (or right-click for more options). In order to unlock/lock door, a colonist must “flick” ...

Beta 18 Version 1.0Mods

Harvest Organs Post Mortem Mod

Organs are valuable, so why should we stop harvesting them because a person is dead? That doesn’t really stop us in real life. How often does one “donate” a heart while still alive, huh? The Harvest Organs Post Mortem...

Beta 18 Beta 19 Version 1.0Mods Scenarios

Crash Landing Mod

The Crash Landing mod changes the game start. It adds a new event that drops different spaceship parts on the landing site from the sky. Pods with colonists, containers with resources, engines with flammable fuel and...

Harry Potter Enamel Pins